This book and the excerpts on this blog are from 2004. Obviously, the API has changed a bit since then. I provide the older information and book in the hope that it will be useful to some hobbyists.
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Table of Contents: Learning Java Bindings for OpenGL (JOGL)
This book describes JOGL which was approved as JSR 231 and will become the javax.media.opengl package.
-T. Gene Davis
copyright 2004 by Gene Davis of genedavissoftware.com
This list of links is no longer maintained, but may give a starting point for searching for JOGL resources.
Appendix B: OpenGL Online Resources
Various Web Resources
These links are all to C or C++ tutorials on OpenGL, but if you squint really hard it will look just like Java. So don’t let any C like gibberish put you out.
OpenGL Home Page: The Industry’s Foundation for High Performance Graphics
OpenGL Survival Kit Tutorial by Nicole Deflaux Terry
http://www.cs.tulane.edu/www/Terry/OpenGL/Introduction.html
“Game Tutorials: Game Programming with Personality, From Start to Finish”
http://www.gametutorials.com/Tutorials/OpenGL/OpenGL_Pg1.htm
Light House 3D: OpenGL Tutorials
http://www.lighthouse3d.com/opengl/tutorials.shtml
A Quick OpenGL Tutorial by Will Weisser
http://www.erc.msstate.edu/~wyh/opengl/OpenGL_quick_tour.html
Help stamp out GL_PROJECTION abuse
http://www.sjbaker.org/steve/omniv/projection_abuse.html
OpenGL Programming Guide
http://www.esil.univ-mrs.fr/~smavroma/Docs/redbook/
OpenGL Correctness Tips
http://www.newcyber3d.com/asia/selfstudy/tips/ogl_correctness%20Tips.htm
Purchase Printed Book Learning Java Bindings for OpenGL (JOGL)